During virtual press conference attended by key officials, Karim Hachani, Riot Games said, “Intel and Riot Games share the same core positioning of putting the players experience and create a memorable environment for the players.”
The video streaming giant says this step is being implemented to remove all incorrect information posted as videos during the covid-19 pandemic.
Globally, the gaming industry is growing at a rapid pace. From monochrome lines and shapes to 3D technicolor in 70 years, video games have made dramatic progress. Other sectors have also shown interest in this technology, like special effects, and training simulators.
The video streaming giant YouTube has removed over 1 million videos for giving misleading information on COVID 19. According to YouTube’s Chief Product Officer Neal Mahon, 1 million videos have been eliminated for hazardous COVID-19 misinformation since February 2020.
Exponential expansion of internet adoption and rapid technological developments in device connectivity are pushing the flow of data at an exponential rate, forcing organizations to find new methods to translate the data inflow into business.