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Resident Evil Requiem has launched this week on PC. Gamers can experience path-traced effects, DLSS 4 with Multi Frame Generation, and DLSS Ray Reconstruction. The update gives GeForce RTX players a high-quality, immersive experience.

Additionally, DLSS 4.5 Super Resolution can be applied to several games, including the John Carpenter’s Toxic Commando demo. In a blind test by Computerbase, six games were upgraded using DLSS 4.5 overrides. Over 6,000 participants compared DLSS 4.5, competing techniques, and native anti-aliasing. DLSS 4.5 won in visual quality across all six games.

Resident Evil Requiem delivers a survival horror experience that intertwines the fate of two protagonists investigating mysterious deaths. The story revisits the infamous 1998 Raccoon City Incident. On GeForce RTX PCs, players can activate path-traced effects enhanced by DLSS Ray Reconstruction. RTX 50 Series gamers can further increase frame rates using Multi Frame Generation. Path tracing now renders multiple shadows, reflections, and refractions for natural lighting and immersive gameplay.

The Resident Evil Requiem GeForce RTX 50 Series Bundle is available until March 16. Qualifying desktops or laptops with RTX 5090, 5080, 5070 Ti, or 5070 GPUs include a Steam copy of the game.

Other upcoming games also support DLSS 4 and RTX technologies. Crimson Desert launches on March 19 with ray-traced effects and Multi Frame Generation. John Carpenter’s Toxic Commando demo is available until March 3 and features co-op gameplay and DLSS 4 enhancements. ARC Raiders’ Shrouded Sky Update also uses DLSS 4, NVIDIA Reflex, and RTXGI to improve performance, responsiveness, and realistic lighting.

Resident Evil Requiem sets a high bar for PC gaming with DLSS 4 and GeForce RTX enhancements. Players can enjoy immersive graphics, high frame rates, and advanced lighting effects in this survival horror experience.